How 2 Lex in Paladins?
Lex is one of the more straightforward but deceptively punishing flanks in Paladins, and his design really leans into the fantasy of a relentless law enforcer who never lets his target escape. Unlike other flanks who rely on pure mobility or complicated combos, Lex thrives on consistency and pressure. His signature mechanic is Retribution, which marks an enemy champion at random as his primary target, granting Lex bonus information and power whenever he hunts them down. This doesn’t just serve as a flavor mechanic, it actively shapes his playstyle. When you see that mark over an enemy, you know where to apply pressure, and more importantly, so does your team. Lex forces the enemy to respect his presence, because being marked means you’re at risk of constant ambushes and focused fire. His basic weapon, the Magnum, is incredibly consistent too. Two hard-hitting hand cannons with accurate fire up close and at mid-range, which makes him lethal in duels and less reliant on pure burst than other flanks like Androxus or Evie. That reliability is what makes him dangerous: he doesn’t need flashy execution, he just needs to stick close to you and keep pumping damage until you fold. Combined with his fast reload and forgiving aim, Lex is one of the easiest flanks to pick up, but he has surprising depth when mastered.

What pushes Lex further as a competitive option are his two bread-and-butter abilities: In Pursuit and Combat Slide. In Pursuit turns him into a lock-on hunter, dashing after his target and unleashing a burst of auto-aimed shots. It’s an ability that can feel unfair in the right hands, because it takes away one of the main defenses enemies rely on against flanks dodging. The fact that In Pursuit guarantees damage makes Lex excellent at finishing low-health enemies, diving onto squishies, or punishing a backline that thinks they can get away after burning mobility. Then you have Combat Slide, which is deceptively versatile. On the surface it looks like just a dodge roll with extra range, but in practice it doubles as an escape, gap-closer, or even a damage tool since it resets part of his cooldowns with the right cards. Skilled Lex players weave Slide into duels, making them frustratingly hard to pin down. Slide into a tight angle, dump your Magnums, then Slide out before anyone can punish you it’s a rhythm that turns him into a constant thorn in the enemy’s side. Add to that his Retribution passive providing bonus credits and situational awareness, and you have a champion who snowballs faster than most. The more Lex gets rolling, the harder it is to shut him down, because his economy accelerates his itemization and his map presence makes enemies waste resources just trying to track him down. He doesn’t need flashy teleports or vertical blinks; he beats you with sheer persistence and timing.


His ultimate, The Law, is one of the most brutally simple finishers in the game but also one of the most feared. With a single activation, Lex pulls out a powerful execution shot that instantly kills any enemy below a certain health threshold. It bypasses shields and defenses, which makes it terrifying against both tanks and squishies alike. The psychological effect of The Law is almost as impactful as the ability itself. Once Lex has it online, enemies know they can’t afford to linger around half-health, which pressures healers, disrupts rotations, and creates windows where fights collapse faster than they otherwise would. For Lex, it’s not about saving the ultimate for flashy multikills; it’s about timing it for maximum disruption. Catching a frontline who thinks they’re safe, deleting a healer mid-fight, or instantly removing an enemy flank that just dove your backline can swing entire rounds. This simplicity makes Lex appealing to new players, but at high levels, the finesse comes from knowing when not to press the button. Waste The Law on a target who was already doomed, and you lose that game-breaking presence for minutes. Hold it too long, and you miss opportunities. It’s this balance that defines Lex overall. He isn’t the most mechanically complex flank, but his strength comes from pressure, discipline, and forcing mistakes out of his enemies. In casual play, he’s a powerhouse because of his straightforward execution, but in competitive contexts, he shines when piloted with patience and map sense. The “Unyielding Hand of Justice” might not have the flash of other champions, but when he’s in rhythm, Lex becomes an unavoidable problem, the kind of presence that slowly suffocates an enemy team until they break. That's it for this one. Thank you and have a good day.