How 2 Seris in Paladins?
Hello everyone. In this article I will explain the champion Seris from the game Paladins. Seris is what happens when you combine elegance with absolute menace. She’s not the kind of healer that dives into the middle of a brawl or rushes to save teammates with high-impact bursts. Instead, she thrives in the shadows, healing calmly from the backline while building up pressure with her passive, Soul Orb. Her healing ability, Restore Soul, connects her to a target and automatically heals any allies standing near them, which means smart positioning and team awareness are everything. You don’t need to flick between targets or aim constantly like with Jenos or Io. Instead, you pick the best anchor target usually a frontline or central DPS and heal everyone around them at once. That’s what makes her one of the easiest healers for new players to pick up, but also one of the most effective in higher ranks. A good Seris doesn’t panic. She pre-positions, predicts pressure, and keeps the whole team alive while staying almost untouchable.

What really defines Seris, though, is her survival and control toolkit. She is incredibly hard to kill when played properly. Shadow Travel makes her invisible and invulnerable for several seconds, letting her reposition, avoid damage, or escape ganks that would end other supports instantly. Combined with her low-profile positioning and long healing range, she can operate from deep behind the frontlines without ever exposing herself. Her Soul Orb not only does solid sustained damage, but also applies Soul Charges to enemies. Once she’s stacked four charges on a target, she can activate Rend Soul to detonate them for burst damage and healing. This creates a satisfying loop of poking from safety, building pressure, and then punishing careless enemies. If someone underestimates you, they might find themselves exploding and feeding you free sustain. Seris is often underestimated by damage players until they realize that her quiet, steady rhythm can snowball into serious threat if ignored.


Her ultimate, Convergence, is one of the most game-changing in Paladins when used right. Seris summons a dark void that pulls all nearby enemies into its center, clustering them tightly for AoE combos or team wipes. It’s not just a flashy play—it’s a teamfight reset button. Pair it with someone like Bomb King, Drogoz, or even a Viktor grenade barrage, and it can swing the momentum of an entire round. When it comes to talents, Soul Collector turns Seris into a hybrid damage dealer by stacking health and power with each Rend Soul, which can turn her into a spooky little bruiser on maps where healing isn’t a top priority. Mortal Reach improves her healing range and duration, making her a go-to pick for sustained healing in tight groups. Agony adds a stun to Rend Soul when enemies have four charges, giving her surprising lockdown potential—great against aggressive flanks. Seris fits best on maps where she can safely heal from mid-range without being constantly dived, like Brightmarsh or Ascension Peak. In competitive play, she’s valued for her consistency, survivability, and ability to play safe while still having big ult impact. If you enjoy quiet dominance, high-value decision making, and always having an escape plan, Seris is the ultimate ghost in the machine. Thats it for this one. Thank you and have a good day.