How 2 Androxus in Paladins?
Hello everyone. In this article I will explain about the Champion Androxus from Paladins. Androxus has always been one of those champions who separates casual play from high-level mastery because of how punishing and rewarding his kit is. At the core of his design is the Revolver, a weapon that is deceptively simple yet brutally demanding. Each shot hits like a truck, but the magazine only holds six rounds, and every miss reduces your lethality dramatically. Unlike automatic weapons where holding down fire can eventually land shots, Androxus’s kit asks for confidence and precision. His Defiance burst attack emphasizes this even further, rewarding close-range aggression with guaranteed hits if you can weave it in between your revolver shots. This weapon identity defines the kind of player Androxus attracts: those who like dueling, love skill expression, and want the ability to singlehandedly dismantle backlines. The price of this power is inconsistency at lower skill levels, where missed shots and wasted abilities leave him feeling clunky compared to flanks like Koga or Lex. But that’s also the beauty of Androxus: he’s a champion who scales directly with your mechanical skill and decision-making, and when piloted correctly, he feels unstoppable.

Mobility is the second half of what makes Androxus terrifying. His Nether Step ability gives him three dashes in any direction, offering total freedom of movement in combat. Where most flanks rely on vertical jumps or single dashes, Androxus can chain his three steps in unpredictable patterns, juking shots, weaving around corners, and even dodging ultimates if his timing is sharp. This makes him incredibly difficult to lock down, and when paired with his Drift passive, which allows him to hover while aiming midair, he can rain accurate revolver shots from vantage points others can’t reach. Good Androxus players use Drift not just to chase kills but to control space, appearing above fights at angles supports and damages can’t cover. Then you have Reversal, an ability that literally punishes enemies for shooting him by reflecting their damage back. Reversal is both a lifeline and a psychological weapon; no one wants to be the player who accidentally kills themselves because they panicked and fired into it. A smart Androxus knows when to bait enemies into wasting abilities into his Reversal, turning fights that should be lost into easy cleanup. This kind of toolkit makes him slippery, frustrating, and mentally exhausting for opponents.


Finally, his ultimate, Accursed Arm, ties all of his mechanics together into a high-risk, high-reward burst option. He gains flight for a short time and converts his revolver into a rocket launcher with limited shots, each one dealing massive area damage. Used well, it deletes grouped enemies, wipes backlines, or zones entire areas during critical fights. But like everything else about Androxus, it’s not forgiving. The rockets need to be aimed well, and missing them can mean wasting one of the most impactful ultimates in the game. What sets great Androxus players apart is timing and discipline: knowing when to pop Accursed Arm to turn the tide of a teamfight versus when to save it so the enemy is forced to play cautiously. At his best, Androxus doesn’t just pick off enemies—he controls the tempo of fights. His threat forces healers to position more defensively, damages to stay in cover longer, and tanks to think twice about overextending. In skilled hands, he becomes less of a champion and more of a looming shadow, a constant reminder to the enemy team that one wrong step could mean instant death. That's it for this one. Thank you and have a good day.