Yep, I was just thinking this. the quests for SAO Legend (similar game by gamesprite, company that makes Soul Calibur) were doable, because the level requirements were lower (high 60s IIRC for the final quest).
I'm level 77 now, and it takes a full day of on-and-off checking to go up one level (i.e. from 75-76-77). I did some fancy (not really) maths and calculated that it will take 24+ hours in the exp levelling valley (basically auto farming) to go up ONE level. Plus, considering that the xp required to level up increases each level, it will take longer and longer. Sure, events and quests speed things up a bit, but its just not possible. Oh, and also need my laptop for other things; I can't just be killing it running some silly game 24/7 (literally) :P
I don't know if it's possible for bananatic to add more time to complete the quest, but even if they could, CBB at this point :/ Honestly, the quest requirement needs to be lowered - even if that means the banana payout has to be as well, that's fine by me. It's disappointing to put a lot of effort into this game and fly up the levels, only to get stopped at the high 70s mark. And there's no way we can make it to 90 in 2 weeks (at least not without paying).
Thanks for reading!